Fulmist Eclipse

Once a pirate raider, now it serves the Gilliam dynasty

Category:
other
Description:

Morale: 50/98
Population: 36/100
Power: 19/45
Space: 5/35
Crew: Competent (30)
Speed: 10
Hull Integrity: 17/33
Armour: 17
Detection: + 10
Manoeuvre: + 25 (+ 10)
Turret Rating: 1
Weapon Capacity: 1 Dorsal, 1 Prow
Hull: Raider
Class: Infidel
Dimensions: 1.5 km long, 0.25 km abeam approx.
Mass: 6 megatonnes approx.
Crew: 24,000 crew, approx.
Accel: 5 gravities max sustainable acceleration
Blasphemous Tendencies: +15 to Navigation through the Warp, -5 to all Willpower
Temperamental Warp Engine: on a 6 or below on a 1d10 travel through the warp takes an extra 1d5 weeks, on a 7 or above, travel is reduced by 1d5 weeks

Crew: Increase all travel by 1d5 days
-5 to Boarding, Repulse Hit and Run, fighting fires, and Emergency Repairs
-10 to Manoeuvrability (included)
No Achievement Point bonus for Components
Morale: -15 to Command, -5 to Ballistic

Essential Components
Jovian Class 2 Plasma Drives
Power +45/Space -10
Strelov 1 Warp Drive
Power -10/Space -10
Naravona Class Gellar Field
Power -1/Space 0
Single Void Shield
Power -5/Space -1
One void shield
Combat Bridge
Power -1/Space -1
+ 10 to Tech-Use to repair the ship if this component is undamaged
L-12.b Pattern Life Sustainer
Power -3/Space -1
Pressed-crew Quarters
Power -1/Space -2
M-100 Auger Arrays
Power -3/Space 0

Weapon Components
Macrocannon Battery
Dorsal/Power -4/Space -3/Strength 4/Damage 1d10+2/Crit 5/Range 5
Raider Torpedo Tubes
Prow/Power -3/Space -6/Strength 4/Damage 2d10+14/Crit 10/Range 40
Plasma Torpedoes
Speed 10
Terminal Penetration (3)
Standard Guidance System (+ 20)

Supplemental Components
Reinforced Interior Bulkheads: Already included in armour profile
Power 0/Space -2

The First
Nathaniel Aubrey – Commander (+ 10 bonus to Hold Fast! Action)
The Second
Regulus – Lord Lieutenant (1st Officer) (+ 5 to Command on board ship)
? – High Factotum (Move 300 achievement points from one endeavour to another)
? – Enginseer Prime (+ 10 to Emergency Repairs action)
The Third
Anessa – Navigator Primaris (Warp Guide) (+ 5 to steering through the Warp)
? – Master of Etherics (+ 10 to Focused Augury action)
? – Chief Chirurgeon (+ 10 to Triage action)
? – Master Helmsman (+ 10 to Evasive Manoeuvres action)
? – Choir-Master Telepathica (Increase astropathic signals range by one step)
? – Master of Ordnance (+ 5 to BS when benefitting from Lock on Target action)
? – Master-at-Arms (+ 10 to Prepare to Repel Boarders! action)
? – Master of Whispers (+ 10 to Disinformation action)
The Fourth
? – Purser (Routine (+ 20) Barter to replenish morale with 25 achievement points)
? – Ship’s Confessor (+ 10 bonus to Put Your Backs into It! action)
? – Omnissianic Congregator (+ 10 bonus to Aid the Machine Spirit action)
? – Carto-Artifex (+ 10 to Per tests during Warp Navigation and for stellar phenomena)
? – Master of the Vox (+ 20 to Jam Communications action)
? – Drivesmaster (+ 10 to Flank Speed action)
? – Chief Bosun (+ 5 bonus to Crew rating; no Command penalties for low morale)
? – Ship’s Steward (Doubles effective provisions)
? – Infernus Master (Fire Chief) (+ 20 to Command to fight fires)
? – Twistcatcher (Raid mutants for + 1d5 Pop and – 1 Morale after starship combat)
? – First Emissary (

Bio:

The Fulmist Eclipse was taken from the Crimson Alliance in a battle near Illisk.

Fulmist eclipse blueprint small

Fulmist Eclipse

House Gilliam: to Carve an Empire from Ashes Warlock_Xanatos WLRanulf